Late Night Community: North America PC

2022.01.27 05:23 v00d0031 Late Night Community: North America PC

So as a second shifter, I canโ€™t help but notice the community when Iโ€™m on after work (0000-0300 EST) is absolutely spectacular. Communication and teamwork is everywhere. Seriously, three nights in a row I have left matches totally satisfied with the gameplay even with losses. I worked first shift until middle of last summer (been playing for a couple years) and it seemed the mid afternoon crowd is lackluster and disorganized. So hereโ€™s a salute to all you late night warriors! Been an absolute pleasure and some of the greatest gaming of my life! Iโ€™m going to miss you when I go back to first shift next week.
BigVelvet - out!
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2022.01.27 05:23 NANNDA_ SANAE

SANAE submitted by NANNDA_ to touhou [link] [comments]

2022.01.27 05:23 milkychanxe For the guy yesterday asking for the best views in Leeds

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2022.01.27 05:23 crytoloover Altura partners with DeFly Ball and is launching their first Smart NFT release!

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2022.01.27 05:23 ale_rms Hello

Que juego de Roblox me recomiendan?
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2022.01.27 05:23 Designer_Walrus_4283 Finally reach 100k DPS for my Mk99 as a 100% F2P ๐Ÿ‘Œ

Finally reach 100k DPS for my Mk99 as a 100% F2P ๐Ÿ‘Œ submitted by Designer_Walrus_4283 to GuardianTales [link] [comments]

2022.01.27 05:23 Manikantal FPS drops to zero whenever there's an animation used for the 1st time in game

I play on a laptop but since I play at 720p resolution and 4:3 aspect ratio, I used to get around 60-80fps. But after the recent updates to the game, the fps drops to 0-1 whenever there is a new animation(like sova dart, jett dash, all ults, etc) on the screen for the FIRST time. If the same animation occurs again then there's no drop in the fps. I tried a lot of ways to fix this, but none worked finally I figured that it has to do with rendering, since the render time spikes whenever there is a new animation on the screen. If anyone has a solution, please help.
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2022.01.27 05:23 psyduckdabest level suggestions

ive beaten nine circles, fire temple, nowise, darkness keeper, poltergeist, puzzle trials, and supersonic but i cant fine a new level to play. I know i can beat hard demons but i cant find one i really like. any suggestions?
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2022.01.27 05:23 KlutzyAirport Confused about separate if blocks in CUDA C?

The following code excerpt is from a reference program that sharpens an image by using a 2D stencil filter of radius RAD.

 // Regular cells s_in[s_i] = d_in[i]; // Halo cells //if_block 1 if (threadIdx.x < RAD && threadIdx.y < RAD) { s_in[flatten(s_c - RAD, s_r - RAD, s_w, s_h)] = d_in[flatten(c - RAD, r - RAD, w, h)]; s_in[flatten(s_c + blockDim.x, s_r - RAD, s_w, s_h)] = d_in[flatten(c + blockDim.x, r - RAD, w, h)]; s_in[flatten(s_c - RAD, s_r + blockDim.y, s_w, s_h)] = d_in[flatten(c - RAD, r + blockDim.y, w, h)]; s_in[flatten(s_c + blockDim.x, s_r + blockDim.y, s_w, s_h)] = d_in[flatten(c + blockDim.x, r + blockDim.y, w, h)]; } //if_block 2 if (threadIdx.x < RAD) { s_in[flatten(s_c - RAD, s_r, s_w, s_h)] = d_in[flatten(c - RAD, r, w, h)]; s_in[flatten(s_c + blockDim.x, s_r, s_w, s_h)] = d_in[flatten(c + blockDim.x, r, w, h)]; } //if_block 3 if (threadIdx.y < RAD) { s_in[flatten(s_c, s_r - RAD, s_w, s_h)] = d_in[flatten(c, r - RAD, w, h)]; s_in[flatten(s_c, s_r + blockDim.y, s_w, s_h)] = d_in[flatten(c, r + blockDim.y, w, h)]; } 
Now, I have a good idea of 1D stencils. But this 2D stencil approach confuses me.
How do the if blocks 1,2, and 3 work here independent of each other? Like, I get that if_block 2 is for the pixels on top and bottom image boundaries whereas if_block 3 is for the pixels on left and right image boundaries
if_block 1 then seems to be intended for the corner pixels.
Now, if that be the case, shouldn't these if blocks be writen as an if else if statement blocks?
Because if I treat these 3 if blocks as beign traditional C code blocks, then wont the corner pixels be accounted for twice. Example , isn't the condition threadIdx.x < RAD common to both if_block1 and if_block2 ?
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2022.01.27 05:23 jobsinanywhere "If you're top of the league now, it counts for nothing"

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2022.01.27 05:23 Snoo-19845 People in this sub after the latest chapter LUL.
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2022.01.27 05:23 Byrappa ANS iDOB: Born on 27th January

ANS iDOB: Born on 27th January submitted by Byrappa to iDOB [link] [comments]

2022.01.27 05:23 ZeGerman000 Laravel and Docker

To be honest I have little to none experience working with Docker so I have a few questions on the entire process. I started with the Bitnami Laravel image, ran it and works perfectly. Now I have so far 2 questions I'm really curious about.

  1. The docker-compose up creates a folder ( for now let's use the default name ) called my-project. This is the folder which contains the Laravel installation. If I make any changes inside it how do I build an image with those changes for example to deploy or share with a colleague who can let's say continue start working on a separate frontend application.
  2. In order to connect a GUI for the database I had to expose the 3306 port ( this is for local development ) and I'm wondering is this even safe to be deployed like that anywhere? And if not is there anyway I can connect to it on a remote server ( where the app is deployed ) other than having to go into the cli of the running container and execute commands there?
I'll paste the current docker-compose.yml file just for reference. It's basically the default with an addition of the 3306 port being exposed.
``` version: '2'
services: mariadb: image: environment: # ALLOW_EMPTY_PASSWORD is recommended only for development. - ALLOW_EMPTY_PASSWORD=yes - MARIADB_USER=bn_myapp - MARIADB_DATABASE=bitnami_myapp ports: - '3306:3306' myapp: image: ports: - '8000:8000' environment: - DB_HOST=mariadb - DB_PORT=3306 - DB_USERNAME=bn_myapp - DB_DATABASE=bitnami_myapp volumes: - './my-project:/app' depends_on: - mariadb ```
submitted by ZeGerman000 to laravel [link] [comments]

2022.01.27 05:23 Carbzyy BEST Balls - Eye!! ๐ŸŽฏ (Fortnite Battle Royale)

BEST Balls - Eye!! ๐ŸŽฏ (Fortnite Battle Royale) submitted by Carbzyy to FortniteVideos [link] [comments]

2022.01.27 05:23 Mind_Blowns Why would being shot by the police be a "sad" thing?

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2022.01.27 05:23 BEAVER_STEALER What is this flag? Saw it in a game but cant find out if its a real flag

What is this flag? Saw it in a game but cant find out if its a real flag submitted by BEAVER_STEALER to geography [link] [comments]

2022.01.27 05:23 copperbythe_pound Guys it makes sense now.

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2022.01.27 05:23 Plotees_the_third "bUt We hAvE A fEmALe cEO*

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2022.01.27 05:23 Geetanjali_rawat Did some swatches for you guys!

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2022.01.27 05:23 happy_dick_punch Updated: SuperStonk Digital Community Builders / Creators List V2

SuperStonk Digital Community Builders / Creators List
Updated from Version 1 Post Found Here:

GME Digital Community of Devs, Design, Product, Management User List
TL;DR: Scroll down to see a list of apes and categories for reference
PURPOSE: A running archive list of Superstonk users who want to help build digital ideas, products, platforms in the future.
GOAL: To offer a resource for apes to connect.
VISION: Keep an organized list of community members who have skills to build a brighter future
MISSION: Will periodically checkin on this post and make edits and updates from everyone's feedback

If youโ€™d like to add your name to one of these categories, Iโ€™d be happy to circle back and continue updating this thread. If youโ€™d like me to make a change or edit or note next to your username listed, feel free to post and I will circle back and make the edits.
Post Reference 1:
Post Reference 2:
Post Reference 3:
Note: I am also backing this up on my forum for data/projects backup on my own private server, spun up this week, at

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2022.01.27 05:23 Chance-Battle9238 Pain.

Pain. submitted by Chance-Battle9238 to robloxhackers [link] [comments]

2022.01.27 05:23 capitalism93 The anti-work interview on Fox actually went pretty well: there were no mentions of socialism or forcefully taking other people's money, a common belief amongst those in /r/antiwork

Given the majority of those in /antiwork believe in forcefully taking property and income from others and establishing socialism in the US, the interview on Fox was actually pretty good.
It was more about accepting laziness rather than taking from others. And taking from others is what the majority of antiworkers support, and is much, much worse.
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2022.01.27 05:23 Titanious13 Idk if Iโ€™d even accept these even on slow days lol

Idk if Iโ€™d even accept these even on slow days lol submitted by Titanious13 to doordash_drivers [link] [comments]

2022.01.27 05:23 sabbah ุงู„ุฃู…ุฑ ุจุญุจุณ ูˆุฒูŠุฑ ููŠ ุงู„ุญูƒูˆู…ุฉ ุงู„ู„ูŠุจูŠุฉ ูˆู…ุณุคูˆู„ ุซุงู†ู "ุงุญุชูŠุงุทูŠุงู‹".. ู…ุชู‡ู…ุงู† ุจุงุฑุชูƒุงุจ "ู…ุฎุงู„ูุงุช ู…ุงู„ูŠุฉ ูˆุฅุฏุงุฑูŠุฉ"

ุงู„ุฃู…ุฑ ุจุญุจุณ ูˆุฒูŠุฑ ููŠ ุงู„ุญูƒูˆู…ุฉ ุงู„ู„ูŠุจูŠุฉ ูˆู…ุณุคูˆู„ ุซุงู†ู submitted by sabbah to arab [link] [comments]

2022.01.27 05:23 93388383828 arab moment

arab moment submitted by 93388383828 to GenZHumor [link] [comments]